If a necropost refers to previous versions of RimWorld, do not post on it." If a necropost has been marked solved, never post on it. No Necroposting: If a post has lain to rest a half year or longer, do not comment on it unless you are positive you are adding to the discussion and the post will be wanted by the OP. If you feel so strongly, why don't you get the moderators to lock every thread past 30 days so we can recreate the same threads over and over again? Oh right because everyone complains about that. Not my fault I didn't read the dates on the thread nor is it against the rules to post in this thread. Besides my point is pretty valid and still relevant. Originally posted by McFlurry Butts:Then it should have been locked before hand. So indeed what valuables do I really lose? I guess nothing then. Meat sadly spoils yes but I gotta make more kitchens to transform them into survival meals nefore it spoils. Well it seems that for some strange reason, organs do not need to be frozen and can be stored in a really hot room and never spoils. Mostly depending on how many animals/colonists there are at the time and how much of it I sold to traders or put on caravans (corn = amazing for caravans). My stockpile wildly varies between 15k and about 70k food, including hay. I did not know that this is related to how much food I got stored. I have not tried however to set the temperature to something REALLY low like -80 with a wall of coolers (but you lose double wall). But I guess the game just wants it for balance reasons. I mean, normally deep inside a mountain, with a starting temp of around -10, double walls, airlocks, and even the hallways around it being cooled should not allow a room to heat up that fast. Yeah I converted most of the meat to survival meals.Įven though it makes no sense, the freezer starts losing temperature regardless of what I do.
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